Game industry

Game companies, releases and revenue, platforms and engines, deals and layoffs.

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You're reading the brief from Wed, Oct 14.

Studio restructuring leads this edition: Ubisoft plans to close RedLynx and cut Singapore jobs, while Funcom is narrowing its focus and replacing its CEO.

Game industry8 items

Supercell will also shut down Squad Busters in December.

New6

Business

Ubisoft plans RedLynx closure and Singapore cuts affecting over 120 jobs

Ubisoft has proposed closing Trials developer RedLynx and downsizing Ubisoft Singapore as part of its ongoing restructuring. The decisions would affect more than 120 jobs across the two studios, including 70 in Singapore.

Why it matters: The cuts show Ubisoft's cost-reduction programme reaching both an established franchise studio and a major production hub.

Platforms & tech

Epic says its new Games Launcher was built using AI coding

Epic says it used AI-assisted "vibe coding" to build a new Epic Games Launcher, aiming to make it faster than Steam. The company describes the launcher as light on features but confirms it includes a shopping cart.

Why it matters: Epic is applying AI coding to its storefront software, making performance and feature completeness important tests of the approach.

Platforms & tech

RimWorld 1.7 replaces Unity with an in-house engine

RimWorld has moved from Unity to its own Waylith Engine with version 1.7, according to GameFromScratch. The simulation game originally launched in 2018.

Why it matters: The change is a notable example of an established game replacing its underlying engine years after release.

Follow-ups2

Drake Star reports $2.4 billion in Q3 gaming acquisitions

Gaming M&A totalled $2.4 billion across 45 deals in Q3 2026, according to Drake Star. Private funding exceeded $1.6 billion across 106 rounds, with gaming AI and tools attracting more than 80% of that funding.

Why it matters: The funding breakdown highlights how heavily private investment is concentrating in AI and tools.

Google Play adds competitive Sprints and Sidekick clip sharing

Alongside its previously announced Game Finder, Google Play is adding timed competitive Sprints and clip-sharing through its Sidekick overlay as part of a broader discovery and social feature rollout.

Why it matters: The additional features give developers more ways for players to discover games and share activity within Google's ecosystem.

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Recent briefs

  1. Sat, Oct 317 itemsChina approved 195 games in October, while Silver Palace set a December global launch with more than 15 million preregistrations. Elsewhere, Activision committed to removing disaster footage from Modern Warfare 4, and Yacht Club Games reported renewed financial stability.
  2. Fri, Oct 308 itemsRoblox’s revenue rose despite weaker bookings and missed user targets, while new reporting linked BioWare’s closure to EA’s preference for another Battlefront game. Studio restructuring also continued at Xbox, although John Romero’s canceled project secured a new publisher.
  3. Thu, Oct 298 itemsEA's 400-job reduction and BioWare closure lead this edition, while Xbox reported declining gaming revenue and hardware sales. Phantom Blade Zero drew more than 431,000 concurrent Steam players at launch, and FromSoftware delayed The Duskbloods into 2027.
  4. Wed, Oct 288 itemsDon't Nod faces insolvency risk as it restructures, while Epic expands its generative-AI push and Valve responds to concerns about AI games on Steam. Elsewhere, Unity adds marketing financing for developers and Atari appoints a new mobile leader.
  5. Tue, Oct 278 itemsMicrosoft’s voluntary exit offer includes Xbox staff, while Epic plans to permit AI training on Unreal Engine and MetaHuman outputs. Pokémon Unite has a shutdown date, and Capcom and Nazara reported strong revenue growth.
  6. Mon, Oct 268 itemsMicrosoft extended Arkane Lyon’s search for a buyer, while layoffs hit Sucker Punch and Auroch Digital. Separately, private equity firms reportedly explored an Xbox buyout, but never entered negotiations with Microsoft, which says the division is not for sale.
  7. Sun, Oct 251 itemA report says Nintendo Switch games can now run natively on macOS, without an emulator. The available item provides no details on compatibility or availability.

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