Game industry

Game companies, releases and revenue, platforms and engines, deals and layoffs.

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You're reading the brief from Wed, Oct 28.

Don't Nod faces insolvency risk as it restructures, while Epic expands its generative-AI push and Valve responds to concerns about AI games on Steam.

Game industry8 items

Elsewhere, Unity adds marketing financing for developers and Atari appoints a new mobile leader.

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Platforms & tech

Valve defends AI-game access amid Steam discovery and cloning concerns

Valve says a significant number of staff are working on Steam's visibility problems but will not gatekeep AI-made games. In response to AI-cloning concerns, it suggested developers make their games less copyable.

Why it matters: Developers face continuing discovery and imitation risks without a promised broad restriction on AI-made competitors.

Platforms & tech

Steam reportedly requires developers to play games before submitting for review

Steam reportedly now requires developers to launch their game through a developer account and log at least five minutes of runtime before requesting review. Testing must occur within the past seven days or after the latest build reaches the default branch. Some developers speculate that the change targets low-quality AI-generated games, but that purpose is unconfirmed.

Why it matters: The reported requirement adds a modest testing check to Steam submissions, making it worth watching for changes in platform quality control.

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Recent briefs

  1. Sat, Oct 317 itemsChina approved 195 games in October, while Silver Palace set a December global launch with more than 15 million preregistrations. Elsewhere, Activision committed to removing disaster footage from Modern Warfare 4, and Yacht Club Games reported renewed financial stability.
  2. Fri, Oct 308 itemsRoblox’s revenue rose despite weaker bookings and missed user targets, while new reporting linked BioWare’s closure to EA’s preference for another Battlefront game. Studio restructuring also continued at Xbox, although John Romero’s canceled project secured a new publisher.
  3. Thu, Oct 298 itemsEA's 400-job reduction and BioWare closure lead this edition, while Xbox reported declining gaming revenue and hardware sales. Phantom Blade Zero drew more than 431,000 concurrent Steam players at launch, and FromSoftware delayed The Duskbloods into 2027.
  4. Wed, Oct 288 itemsDon't Nod faces insolvency risk as it restructures, while Epic expands its generative-AI push and Valve responds to concerns about AI games on Steam. Elsewhere, Unity adds marketing financing for developers and Atari appoints a new mobile leader.
  5. Tue, Oct 278 itemsMicrosoft’s voluntary exit offer includes Xbox staff, while Epic plans to permit AI training on Unreal Engine and MetaHuman outputs. Pokémon Unite has a shutdown date, and Capcom and Nazara reported strong revenue growth.
  6. Mon, Oct 268 itemsMicrosoft extended Arkane Lyon’s search for a buyer, while layoffs hit Sucker Punch and Auroch Digital. Separately, private equity firms reportedly explored an Xbox buyout, but never entered negotiations with Microsoft, which says the division is not for sale.
  7. Sun, Oct 251 itemA report says Nintendo Switch games can now run natively on macOS, without an emulator. The available item provides no details on compatibility or availability.

Who and what it tracks

  • NintendoCompany10
  • MicrosoftCompany8
  • TencentCompany8
  • SonyCompany4