Game industry

Game companies, releases and revenue, platforms and engines, deals and layoffs.

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You're reading the brief from Fri, Oct 16.

Control Resonant became Remedy’s fastest-selling game, while WARDOGS passed 3 million sales.

Game industry8 items

Epic confirmed work on Fortnite for Linux, Fishlabs announced layoffs, and Flow Games confirmed $49 million in total funding.

New7

Platforms & tech

Epic confirms Fortnite and Epic Games Store are coming to Linux

Epic Games is officially working on bringing Fortnite to Linux. The Epic Games Store is also coming to the operating system.

Why it matters: Linux support could expand access on Steam Deck and other Linux-based gaming devices, though availability and compatibility remain unconfirmed.

Releases

WARDOGS passes 3 million sales as its second season launches

WARDOGS has sold more than three million copies and exceeded 425,000 peak concurrent players on Steam since entering early access on September 10. Season 2, its first major update, adds severe weather, four weapons, four vehicles and three buildable structures, alongside player-feedback-driven changes to balance, progression and faction incentives.

Why it matters: The sales milestone and breadth of the update make this a useful checkpoint for tracking WARDOGS’ commercial momentum and response to player feedback during early access.

Platforms & tech

Steam introduces Achievement Sets and seasonal achievements

Steam is introducing Achievement Sets, allowing developers to split achievements into groups and add seasonal achievements.

Why it matters: Developers gain more flexibility to organize progression goals and support seasonal content.

Follow-ups1

Flow Games confirms $49 million in total funding

Istanbul-based mobile developer Flow Games confirmed it has raised $49 million to date from Tencent, Makers Fund, Arcadia Gaming Partners and Ludus Ventures. The announcement follows an earlier report of a $46 million funding package.

Why it matters: The official disclosure clarifies the studio’s total funding and confirms Tencent’s participation.

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Recent briefs

  1. Sat, Oct 317 itemsChina approved 195 games in October, while Silver Palace set a December global launch with more than 15 million preregistrations. Elsewhere, Activision committed to removing disaster footage from Modern Warfare 4, and Yacht Club Games reported renewed financial stability.
  2. Fri, Oct 308 itemsRoblox’s revenue rose despite weaker bookings and missed user targets, while new reporting linked BioWare’s closure to EA’s preference for another Battlefront game. Studio restructuring also continued at Xbox, although John Romero’s canceled project secured a new publisher.
  3. Thu, Oct 298 itemsEA's 400-job reduction and BioWare closure lead this edition, while Xbox reported declining gaming revenue and hardware sales. Phantom Blade Zero drew more than 431,000 concurrent Steam players at launch, and FromSoftware delayed The Duskbloods into 2027.
  4. Wed, Oct 288 itemsDon't Nod faces insolvency risk as it restructures, while Epic expands its generative-AI push and Valve responds to concerns about AI games on Steam. Elsewhere, Unity adds marketing financing for developers and Atari appoints a new mobile leader.
  5. Tue, Oct 278 itemsMicrosoft’s voluntary exit offer includes Xbox staff, while Epic plans to permit AI training on Unreal Engine and MetaHuman outputs. Pokémon Unite has a shutdown date, and Capcom and Nazara reported strong revenue growth.
  6. Mon, Oct 268 itemsMicrosoft extended Arkane Lyon’s search for a buyer, while layoffs hit Sucker Punch and Auroch Digital. Separately, private equity firms reportedly explored an Xbox buyout, but never entered negotiations with Microsoft, which says the division is not for sale.
  7. Sun, Oct 251 itemA report says Nintendo Switch games can now run natively on macOS, without an emulator. The available item provides no details on compatibility or availability.

Who and what it tracks

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